![François Beaufort](https://web.dev/images/authors/beaufortfrancois.jpg) François Beaufort [GitHub](https://github.com/beaufortfrancois)

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Published: January 29, 2025

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## Additional unorm8x4-bgra and 1-component vertex formats

The `"unorm8x4-bgra"` vertex format and the following 1-component vertex formats have been added: `"uint8"`, `"sint8"`, `"unorm8"`, `"snorm8"`, `"uint16"`, `"sint16"`, `"unorm16"`, `"snorm16"`, and `"float16"`.
The `"unorm8x4-bgra"` vertex format makes it slightly more convenient to load BGRA-encoded vertex colors while keeping the same shader. Additionally, the 1-component vertex format lets you request only the data that is necessary when previously at least twice as much was required for 8 and 16-bit data types. See the [chromestatus entry](https://chromestatus.com/feature/4609840973086720) and [issue 376924407](https://issues.chromium.org/issues/376924407).

## Allow unknown limits to be requested with undefined value

To make the WebGPU API less brittle as it evolves, you can now request unknown limits with `undefined` value when requesting a GPU device. This is useful in the following application code for example where `adapter.limits.someLimit` can be `undefined` if `someLimit` doesn't exist anymore. See [spec PR 4781](https://github.com/gpuweb/gpuweb/pull/4781).

```javascript
const adapter = await navigator.gpu.requestAdapter();

const device = await adapter.requestDevice({
  requiredLimits: { someLimit: adapter.limits.someLimit }, // someLimit can be undefined
});
```

## WGSL alignment rules changes

It is no longer possible to provide a too-small alignment value for a struct member as it is now required that `@align(n)` divides [`RequiredAlignOf`](https://gpuweb.github.io/gpuweb/wgsl/#requiredalignof) for all structs. This breaking change simplifies usage of the WGSL language and makes it more compatible with Firefox and Safari. You can find sample code showing differences between Tint, Naga, and WebKit compilers in the [spec PR](https://github.com/gpuweb/gpuweb/pull/4978).

## WGSL performance gains with discard

Due to a significant performance drop observed when rendering a complex screen-space reflections (SSR) effect, the implementation of the [discard statement](https://gpuweb.github.io/gpuweb/wgsl/#discard-statement) uses the platform-provided semantics for demoting to a helper invocation when available. This improves the performance of shaders that use discard. See [issue 372714384](https://issues.chromium.org/372714384).

## Use VideoFrame displaySize for external textures

The `displayWidth` and `displayHeight` dimensions should be used as the apparent size of the GPUExternalTexture when importing a VideoFrame according to the WebGPU spec. However the visible size was incorrectly used causing issues when trying to use `textureLoad()` on a GPUExternalTexture. This is now fixed. See [issue 377574981](https://issues.chromium.org/issues/377574981).

## Handle images with non-default orientations using copyExternalImageToTexture

The `copyExternalImageToTexture()` GPUQueue method is used to copy the contents of an image or canvas into a texture. It now properly handles images with non-default orientations. This was not the case before when the source was an ImageBitmap with `imageOrientation` [`"from-image"`](https://developer.mozilla.org/docs/Web/API/Window/createImageBitmap#from-image) or an image with a non-default orientation. See [issue 384858956](https://issues.chromium.org/issues/384858956).

## Improving developer experience

It can be surprising when `adapter.limits` shows high values, but you don't realize you need to explicitly request a higher limit when requesting a GPU device. Failing to do so can result in unexpectedly hitting limits later on.

To help you, the error messages have been expanded with hints that tell you to explicitly request a higher limit when no limit was specified in `requiredLimits` when calling `requestDevice()`. See [issue 42240683](https://issues.chromium.org/issues/42240683).

The following example shows you an improved error message logged in the DevTools console when creating a GPU buffer with a size exceeding the default max buffer size device limit.

```javascript
const adapter = await navigator.gpu.requestAdapter();
const device = await adapter.requestDevice();

// Create a GPU buffer with a size exceeding the default max buffer size device limit.
const size = device.limits.maxBufferSize + 1;
const buffer = device.createBuffer({ size, usage: GPUBufferUsage.MAP_READ });

device.queue.submit([]);
```

```output
⚠️ Buffer size (268435457) exceeds the max buffer size limit (268435456). This adapter supports a higher maxBufferSize of 4294967296, which can be specified in requiredLimits when calling requestDevice(). Limits differ by hardware, so always check the adapter limits prior to requesting a higher limit.
- While calling [Device].CreateBuffer([BufferDescriptor]).
```

## Enable compatibility mode with featureLevel

Requesting a GPU adapter in the [experimental compatibility mode](https://github.com/gpuweb/gpuweb/blob/main/proposals/compatibility-mode.md#webgpu-spec-changes) is now possible by setting the standardized [`featureLevel`](https://gpuweb.github.io/gpuweb/#dom-gpurequestadapteroptions-featurelevel) option to `"compatibility"`. The `"core"` (default) and `"compatibility"` strings are the only values allowed. See the following example and [spec PR 4897](https://github.com/gpuweb/gpuweb/pull/4897).

```javascript
// Request a GPU adapter in compatibility mode
const adapter = await navigator.gpu.requestAdapter({ featureLevel: "compatibility" });

if (adapter?.featureLevel === "compatibility") {
  // Any devices created from this adapter will support only compatibility mode.
}
```

The `featureLevel` option replaces the non-standardized `compatibilityMode` option while the non-standardized `featureLevel` attribute replaces the `isCompatibilityMode` attribute.

As it's still experimental, you need to run Chrome with the "Unsafe WebGPU Support" flag at `chrome://flags/#enable-unsafe-webgpu` for now. Check out [webgpureport.org](https://webgpureport.org) to play with it.

## Experimental subgroup features cleanup

The deprecated `"chromium-experimental-subgroups"` and `"chromium-experimental-subgroup-uniform-control-flow"` experimental subgroup features are removed. See [issue 377868468](https://issues.chromium.org/issues/377868468).

The `"subgroups"` experimental feature is all you need now when [experimenting with subgroups](https://developer.chrome.com/blog/new-in-webgpu-128.md.txt#experimenting_with_subgroups). The `"subgroups-f16"` experimental feature is deprecated and will soon be removed. You can use f16 values with subgroups when your application requests both `"shader-f16"` and `"subgroups"` features. See [issue 380244620](https://issues.chromium.org/issues/380244620).

## Deprecate maxInterStageShaderComponents limit

The `maxInterStageShaderComponents` limit is deprecated due to a combination of factors:

- Redundancy with `maxInterStageShaderVariables`: This limit already serves a similar purpose, controlling the amount of data passed between shader stages.
- Minor discrepancies: While there are slight differences in how the two limits are calculated, these differences are minor and can be effectively managed within the `maxInterStageShaderVariables` limit.
- Simplification: Removing `maxInterStageShaderComponents` streamlines the shader interface and reduces complexity for developers. Instead of managing two separate limits with subtle differences, they can focus on the more appropriately named and comprehensive `maxInterStageShaderVariables`.

The goal is to fully remove it in Chrome 135. See [intent to deprecate](https://groups.google.com/a/chromium.org/g/blink-dev/c/i5oJu9lZPAk) and [issue 364338810](https://issues.chromium.org/issues/364338810).

## Dawn updates

The `wgpu::Device::GetAdapterInfo(adapterInfo)` lets you get adapter info directly from a `wgpu::Device`. See [issue 376600838](https://issues.chromium.org/issues/376600838).

The `WGPUProgrammableStageDescriptor` struct has been renamed to `WGPUComputeState` to make compute state consistent with vertex and fragment states. See [issue 379059434](https://issues.chromium.org/issues/379059434).

The `wgpu::VertexStepMode::VertexBufferNotUsed` enum value has been removed. A vertex buffer layout that is not used can now be expressed with `{.stepMode=wgpu::VertexStepMode::Undefined, .attributeCount=0}`. See [issue 383147017](https://issues.chromium.org/issues/383147017).

This covers only some of the key highlights. Check out the exhaustive [list of commits](https://dawn.googlesource.com/dawn/+log/chromium/6834..chromium/6943?n=1000).

## What's New in WebGPU

A list of everything that has been covered in the [What's New in WebGPU](https://developer.chrome.com/docs/web-platform/webgpu/news.md.txt) series.

### Chrome 155-156

- [WGSL fragment_depth extension](https://developer.chrome.com/blog/new-in-webgpu-155-156.md.txt#wgsl-fragment_depth)
- [Texture compression unaligned](https://developer.chrome.com/blog/new-in-webgpu-155-156.md.txt#texture-compression)
- [srgb-linear and display-p3-linear color spaces](https://developer.chrome.com/blog/new-in-webgpu-155-156.md.txt#srgb-linear-and)
- [Additional snorm10-10-10-2 vertex format](https://developer.chrome.com/blog/new-in-webgpu-155-156.md.txt#additional-snorm10-10-10-2)
- [f16 support on Linux for NVIDIA](https://developer.chrome.com/blog/new-in-webgpu-155-156.md.txt#f16-support)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-155-156.md.txt#dawn-updates)

### Chrome 153-154

- [WGSL buffer_view extension](https://developer.chrome.com/blog/new-in-webgpu-153-154.md.txt#wgsl-buffer_view)
- [WGSL swizzle_assignment extension](https://developer.chrome.com/blog/new-in-webgpu-153-154.md.txt#wgsl-swizzle_assignment)
- [WGSL extension updates](https://developer.chrome.com/blog/new-in-webgpu-153-154.md.txt#wgsl-extension)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-153-154.md.txt#dawn-updates)

### Chrome 151-152

- [Subgroup size control](https://developer.chrome.com/blog/new-in-webgpu-151-152.md.txt#subgroup-size)
- [OperationError for setImmediates validation failures](https://developer.chrome.com/blog/new-in-webgpu-151-152.md.txt#operationerror-setimmediates)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-151-152.md.txt#dawn-updates)

### Chrome 149-150

- [Immediates](https://developer.chrome.com/blog/new-in-webgpu-149-150.md.txt#immediates)
- [Stricter validation for transient attachments](https://developer.chrome.com/blog/new-in-webgpu-149-150.md.txt#stricter_validation_for_transient_attachments)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-149-150.md.txt#dawn_updates)

### Chrome 147-148

- [WGSL linear_indexing extension](https://developer.chrome.com/blog/new-in-webgpu-147-148.md.txt#wgsl_linear_indexing_extension)
- [WebGPU on Linux NVIDIA](https://developer.chrome.com/blog/new-in-webgpu-147-148.md.txt#webgpu_on_linux_nvidia)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-147-148.md.txt#dawn_updates)

### Chrome 146

- [Support WebGPU compatibility mode on OpenGL ES 3.1](https://developer.chrome.com/blog/new-in-webgpu-146.md.txt#support_webgpu_compatibility_mode_on_opengl_es_31)
- [Transient attachments](https://developer.chrome.com/blog/new-in-webgpu-146.md.txt#transient_attachments)
- [WGSL texture_and_sampler_let extension](https://developer.chrome.com/blog/new-in-webgpu-146.md.txt#wgsl_texture_and_sampler_let_extension)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-146.md.txt#dawn_updates)

### Chrome 145

- [WGSL subgroup_uniformity extension](https://developer.chrome.com/blog/new-in-webgpu-145.md.txt#wgsl_subgroup_uniformity_extension)
- [Experimental synchronous buffer mapping in workers](https://developer.chrome.com/blog/new-in-webgpu-145.md.txt#experimental_synchronous_buffer_mapping_in_workers)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-145.md.txt#dawn_updates)

### Chrome 144

- [WGSL subgroup_id extension](https://developer.chrome.com/blog/new-in-webgpu-144.md.txt#wgsl_subgroup_id_extension)
- [WGSL uniform_buffer_standard_layout extension](https://developer.chrome.com/blog/new-in-webgpu-144.md.txt#wgsl_uniform_buffer_standard_layout_extension)
- [WebGPU on Linux](https://developer.chrome.com/blog/new-in-webgpu-144.md.txt#webgpu_on_linux)
- [Faster writeBuffer and writeTexture](https://developer.chrome.com/blog/new-in-webgpu144#faster_writebuffer_and_writetexture)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-144.md.txt#dawn_updates)

### Chrome 143

- [Texture component swizzle](https://developer.chrome.com/blog/new-in-webgpu-143.md.txt#texture_component_swizzle)
- [Remove bgra8unorm read-only storage texture usage](https://developer.chrome.com/blog/new-in-webgpu-143.md.txt#remove_bgra8unorm_read-only_storage_texture_usage)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-143.md.txt#dawn_updates)

### Chrome 142

- [Texture format support capabilities extended](https://developer.chrome.com/blog/new-in-webgpu-142.md.txt#texture_format_support_capabilities_extended)
- [Primitive index in WGSL](https://developer.chrome.com/blog/new-in-webgpu-142.md.txt#primitive_index_in_wgsl)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-142.md.txt#dawn_updates)

### Chrome 141

- [Tint IR completed](https://developer.chrome.com/blog/new-in-webgpu-141.md.txt#tint_ir_completed)
- [Integer range analysis in WGSL compiler](https://developer.chrome.com/blog/new-in-webgpu-141.md.txt#integer_range_analysis_in_wgsl_compiler)
- [SPIR-V 1.4 update for Vulkan backend](https://developer.chrome.com/blog/new-in-webgpu-141.md.txt#spir-v_14_update_for_vulkan_backend)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-141.md.txt#dawn_updates)

### Chrome 140

- [Device requests consume adapter](https://developer.chrome.com/blog/new-in-webgpu-140.md.txt#device_requests_consume_adapter)
- [Shorthand for using texture where texture view is used](https://developer.chrome.com/blog/new-in-webgpu-140.md.txt#shorthand_for_using_texture_where_texture_view_is_used)
- [WGSL textureSampleLevel supports 1D textures](https://developer.chrome.com/blog/new-in-webgpu-140.md.txt#wgsl_texturesamplelevel_supports_1d_textures)
- [Deprecate bgra8unorm read-only storage texture usage](https://developer.chrome.com/blog/new-in-webgpu-140.md.txt#deprecate_bgra8unorm_read-only_storage_texture_usage)
- [Remove GPUAdapter isFallbackAdapter attribute](https://developer.chrome.com/blog/new-in-webgpu-140.md.txt#remove_gpuadapter_isfallbackadapter_attribute)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-140.md.txt#dawn_updates)

### Chrome 139

- [3D texture support for BC and ASTC compressed formats](https://developer.chrome.com/blog/new-in-webgpu-139.md.txt#3d_texture_support_for_bc_and_astc_compressed_formats)
- [New "core-features-and-limits" feature](https://developer.chrome.com/blog/new-in-webgpu-139.md.txt#new_core-features-and-limits_feature)
- [Origin trial for WebGPU compatibility mode](https://developer.chrome.com/blog/new-in-webgpu-139.md.txt#origin_trial_for_webgpu_compatibility_mode)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-139.md.txt#dawn_updates)

### Chrome 138

- [Shorthand for using buffer as a binding resource](https://developer.chrome.com/blog/new-in-webgpu-138.md.txt#shorthand_for_using_buffer_as_a_binding_resource)
- [Size requirement changes for buffers mapped at creation](https://developer.chrome.com/blog/new-in-webgpu-138.md.txt#size_requirement_changes_for_buffers_mapped_at_creation)
- [Architecture report for recent GPUs](https://developer.chrome.com/blog/new-in-webgpu-138.md.txt#architecture_report_for_recent_gpus)
- [Deprecate GPUAdapter isFallbackAdapter attribute](https://developer.chrome.com/blog/new-in-webgpu-138.md.txt#deprecate_gpuadapter_isfallbackadapter_attribute)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-138.md.txt#dawn_updates)

### Chrome 137

- [Use texture view for externalTexture binding](https://developer.chrome.com/blog/new-in-webgpu-137.md.txt#use_texture_view_for_externaltexture_binding)
- [Buffers copy without specifying offsets and size](https://developer.chrome.com/blog/new-in-webgpu-137.md.txt#buffers_copy_without_specifying_offsets_and_size)
- [WGSL workgroupUniformLoad using pointer to atomic](https://developer.chrome.com/blog/new-in-webgpu-137.md.txt#wgsl_workgroupuniformload_using_pointer_to_atomic)
- [GPUAdapterInfo powerPreference attribute](https://developer.chrome.com/blog/new-in-webgpu-137.md.txt#gpuadapterinfo_powerpreference_attribute)
- [Remove GPURequestAdapterOptions compatibilityMode attribute](https://developer.chrome.com/blog/new-in-webgpu-137.md.txt#remove_gpurequestadapteroptions_compatibilitymode_attribute)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-137.md.txt#dawn_updates)

### Chrome 136

- [GPUAdapterInfo isFallbackAdapter attribute](https://developer.chrome.com/blog/new-in-webgpu-136.md.txt#gpuadapterinfo_isfallbackadapter_attribute)
- [Shader compilation time improvements on D3D12](https://developer.chrome.com/blog/new-in-webgpu-136.md.txt#shader_compilation_time_improvements_on_d3d12)
- [Save and copy canvas images](https://developer.chrome.com/blog/new-in-webgpu-136.md.txt#save_and_copy_canvas_images)
- [Lift compatibility mode restrictions](https://developer.chrome.com/blog/new-in-webgpu-136.md.txt#lift_compatibility_mode_restrictions)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-136.md.txt#dawn_updates)

### Chrome 135

- [Allow creating pipeline layout with null bind group layout](https://developer.chrome.com/blog/new-in-webgpu-135.md.txt#allow_creating_pipeline_layout_with_null_bind_group_layout)
- [Allow viewports to extend past the render targets bounds](https://developer.chrome.com/blog/new-in-webgpu-135.md.txt#allow_viewports_to_extend_past_the_render_targets_bounds)
- [Easier access to the experimental compatibility mode on Android](https://developer.chrome.com/blog/new-in-webgpu-135.md.txt#easier_access_to_the_experimental_compatibility_mode_on_android)
- [Remove maxInterStageShaderComponents limit](https://developer.chrome.com/blog/new-in-webgpu-135.md.txt#remove_maxinterstageshadercomponents_limit)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-135.md.txt#dawn_updates)

### Chrome 134

- [Improve machine-learning workloads with subgroups](https://developer.chrome.com/blog/new-in-webgpu-134.md.txt#improve_machine-learning_workloads_with_subgroups)
- [Remove float filterable texture types support as blendable](https://developer.chrome.com/blog/new-in-webgpu-134.md.txt#remove_float_filterable_texture_types_support_as_blendable)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-134.md.txt#dawn_updates)

### Chrome 133

- [Additional unorm8x4-bgra and 1-component vertex formats](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#additional_unorm8x4-bgra_and_1-component_vertex_formats)
- [Allow unknown limits to be requested with undefined value](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#allow_unknown_limits_to_be_requested_with_undefined_value)
- [WGSL alignment rules changes](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#wgsl_alignment_rules_changes)
- [WGSL performance gains with discard](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#wgsl_performance_gains_with_discard)
- [Use VideoFrame displaySize for external textures](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#use_videoframe_displaysize_for_external_textures)
- [Handle images with non-default orientations using copyExternalImageToTexture](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#handle_images_with_non-default_orientations_using_copyexternalimagetotexture)
- [Improving developer experience](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#improving_developer_experience)
- [Enable compatibility mode with featureLevel](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#enable_compatibility_mode_with_featurelevel)
- [Experimental subgroup features cleanup](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#experimental_subgroup_features_cleanup)
- [Deprecate maxInterStageShaderComponents limit](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#deprecate_maxinterstageshadercomponents_limit)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-133.md.txt#dawn_updates)

### Chrome 132

- [Texture view usage](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#texture_view_usage)
- [32-bit float textures blending](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#32-bit_float_textures_blending)
- [GPUDevice adapterInfo attribute](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#gpudevice_adapterinfo_attribute)
- [Configuring canvas context with invalid format throw JavaScript error](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#configuring_canvas_context_with_invalid_format_throw_javascript_error)
- [Filtering sampler restrictions on textures](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#filtering_sampler_restrictions_on_textures)
- [Extended subgroups experimentation](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#extended_subgroups_experimentation)
- [Improving developer experience](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#improving_developer_experience)
- [Experimental support for 16-bit normalized texture formats](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#experimental_support_for_16-bit_normalized_texture_formats)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-132.md.txt#dawn_updates)

### Chrome 131

- [Clip distances in WGSL](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#clip_distances_in_wgsl)
- [GPUCanvasContext getConfiguration()](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#gpucanvascontext_getconfiguration)
- [Point and line primitives must not have depth bias](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#point_and_line_primitives_must_not_have_depth_bias)
- [Inclusive scan built-in functions for subgroups](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#inclusive_scan_built-in_functions_for_subgroups)
- [Experimental support for multi-draw indirect](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#experimental_support_for_multi-draw_indirect)
- [Shader module compilation option strict math](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#shader_module_compilation_option_strict_math)
- [Remove GPUAdapter requestAdapterInfo()](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#remove_gpuadapter_requestadapterinfo)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-131.md.txt#dawn_updates)

### Chrome 130

- [Dual source blending](https://developer.chrome.com/blog/new-in-webgpu-130.md.txt#dual_source_blending)
- [Shader compilation time improvements on Metal](https://developer.chrome.com/blog/new-in-webgpu-130.md.txt#shader_compilation_time_improvements_on_metal)
- [Deprecation of GPUAdapter requestAdapterInfo()](https://developer.chrome.com/blog/new-in-webgpu-130.md.txt#deprecation_of_gpuadapter_requestadapterinfo)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-130.md.txt#dawn_updates)

### Chrome 129

- [HDR support with canvas tone mapping mode](https://developer.chrome.com/blog/new-in-webgpu-129.md.txt#hdr_support_with_canvas_tone_mapping_mode)
- [Expanded subgroups support](https://developer.chrome.com/blog/new-in-webgpu-129.md.txt#expanded_subgroups_support)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-129.md.txt#dawn_updates)

### Chrome 128

- [Experimenting with subgroups](https://developer.chrome.com/blog/new-in-webgpu-128.md.txt#experimenting_with_subgroups)
- [Deprecate setting depth bias for lines and points](https://developer.chrome.com/blog/new-in-webgpu-128.md.txt#deprecate_setting_depth_bias_for_lines_and_points)
- [Hide uncaptured error DevTools warning if preventDefault](https://developer.chrome.com/blog/new-in-webgpu-128.md.txt#hide_uncaptured_error_devtools_warning_if_preventdefault)
- [WGSL interpolate sampling first and either](https://developer.chrome.com/blog/new-in-webgpu-128.md.txt#wgsl_interpolate_sampling_first_and_either)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-128.md.txt#dawn_updates)

### Chrome 127

- [Experimental support for OpenGL ES on Android](https://developer.chrome.com/blog/new-in-webgpu-127.md.txt#experimental_support_for_opengl_es_on_android)
- [GPUAdapter info attribute](https://developer.chrome.com/blog/new-in-webgpu-127.md.txt#gpuadapter_info_attribute)
- [WebAssembly interop improvements](https://developer.chrome.com/blog/new-in-webgpu-127.md.txt#webassembly_interop_improvements)
- [Improved command encoder errors](https://developer.chrome.com/blog/new-in-webgpu-127.md.txt#improved_command_encoder_errors)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-127.md.txt#dawn_updates)

### Chrome 126

- [Increase maxTextureArrayLayers limit](https://developer.chrome.com/blog/new-in-webgpu-126.md.txt#increase_maxtexturearraylayers_limit)
- [Buffer upload optimization for Vulkan backend](https://developer.chrome.com/blog/new-in-webgpu-126.md.txt#buffer_upload_optimization_for_vulkan_backend)
- [Shader compilation time improvements](https://developer.chrome.com/blog/new-in-webgpu-126.md.txt#shader_compilation_time_improvements)
- [Submitted command buffers must be unique](https://developer.chrome.com/blog/new-in-webgpu-126.md.txt#submitted_command_buffers_must_be_unique)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-126.md.txt#dawn_updates)

### Chrome 125

- [Subgroups (feature in development)](https://developer.chrome.com/blog/new-in-webgpu-125.md.txt#subgroups_feature_in_development)
- [Render to slice of 3D texture](https://developer.chrome.com/blog/new-in-webgpu-125.md.txt#render_to_slice_of_3d_texture)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-125.md.txt#dawn_updates)

### Chrome 124

- [Read-only and read-write storage textures](https://developer.chrome.com/blog/new-in-webgpu-124.md.txt#read-only_and_read-write_storage_textures)
- [Service workers and shared workers support](https://developer.chrome.com/blog/new-in-webgpu-124.md.txt#service_workers_and_shared_workers_support)
- [New adapter information attributes](https://developer.chrome.com/blog/new-in-webgpu-124.md.txt#new_adapter_information_attributes)
- [Bug fixes](https://developer.chrome.com/blog/new-in-webgpu-124.md.txt#bug_fixes)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-124.md.txt#dawn_updates)

### Chrome 123

- [DP4a built-in functions support in WGSL](https://developer.chrome.com/blog/new-in-webgpu-123.md.txt#dp4a_built-in_functions_support_in_wgsl)
- [Unrestricted pointer parameters in WGSL](https://developer.chrome.com/blog/new-in-webgpu-123.md.txt#unrestricted_pointer_parameters_in_wgsl)
- [Syntax sugar for dereferencing composites in WGSL](https://developer.chrome.com/blog/new-in-webgpu-123.md.txt#syntax_sugar_for_dereferencing_composites_in_wgsl)
- [Separate read-only state for stencil and depth aspects](https://developer.chrome.com/blog/new-in-webgpu-123.md.txt#separate_read-only_state_for_stencil_and_depth_aspects)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-123.md.txt#dawn_updates)

### Chrome 122

- [Expand reach with compatibility mode (feature in development)](https://developer.chrome.com/blog/new-in-webgpu-122.md.txt#expand_reach_with_compatibility_mode_feature_in_development)
- [Increase maxVertexAttributes limit](https://developer.chrome.com/blog/new-in-webgpu-122.md.txt#increase_maxvertexattributes_limit)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-122.md.txt#dawn_updates)

### Chrome 121

- [Support WebGPU on Android](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#support-webgpu-on-android)
- [Use DXC instead of FXC for shader compilation on Windows](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#use_dxc_instead_of_fxc_for_shader_compilation_on_windows)
- [Timestamp queries in compute and render passes](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#timestamp_queries_in_compute_and_render_passes)
- [Default entry points to shader modules](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#default_entry_points_to_shader_modules)
- [Support display-p3 as GPUExternalTexture color space](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#support_display-p3_as_gpuexternaltexture_color_space)
- [Memory heaps info](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#memory_heaps_info)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-121.md.txt#dawn_updates)

### Chrome 120

- [Support for 16-bit floating-point values in WGSL](https://developer.chrome.com/blog/new-in-webgpu-120.md.txt#support_for_16-bit_floating-point_values_in_wgsl)
- [Push the limits](https://developer.chrome.com/blog/new-in-webgpu-120.md.txt#push_the_limits)
- [Changes to depth-stencil state](https://developer.chrome.com/blog/new-in-webgpu-120.md.txt#changes_to_depth-stencil_state)
- [Adapter information updates](https://developer.chrome.com/blog/new-in-webgpu-120.md.txt#adapter_information_updates)
- [Timestamp queries quantization](https://developer.chrome.com/blog/new-in-webgpu-120.md.txt#timestamp_queries_quantization)
- [Spring-cleaning features](https://developer.chrome.com/blog/new-in-webgpu-120.md.txt#spring-cleaning_features)

### Chrome 119

- [Filterable 32-bit float textures](https://developer.chrome.com/blog/new-in-webgpu-119.md.txt#filterable_32-bit_float_textures)
- [unorm10-10-10-2 vertex format](https://developer.chrome.com/blog/new-in-webgpu-119.md.txt#unorm10-10-10-2_vertex_format)
- [rgb10a2uint texture format](https://developer.chrome.com/blog/new-in-webgpu-119.md.txt#rgb10a2uint_texture_format)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-119.md.txt#dawn_updates)

### Chrome 118

- [HTMLImageElement and ImageData support in `copyExternalImageToTexture()`](https://developer.chrome.com/blog/new-in-webgpu-118.md.txt#htmlimageelement_and_imagedata_support_in_copyexternalimagetotexture)
- [Experimental support for read-write and read-only storage texture](https://developer.chrome.com/blog/new-in-webgpu-118.md.txt#experimental_support_for_read-write_and_read-only_storage_texture)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-118.md.txt#dawn_updates)

### Chrome 117

- [Unset vertex buffer](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#unset_vertex_buffer)
- [Unset bind group](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#unset_bind_group)
- [Silence errors from async pipeline creation when device is lost](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#silence_errors_from_async_pipeline_creation_when_device_is_lost)
- [SPIR-V shader module creation updates](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#spir-v_shader_module_creation_updates)
- [Improving developer experience](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#improving_developer_experience)
- [Caching pipelines with automatically generated layout](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#caching_pipelines_with_automatically_generated_layout)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-117.md.txt#dawn_updates)

### Chrome 116

- [WebCodecs integration](https://developer.chrome.com/blog/new-in-webgpu-116.md.txt#webcodecs_integration)
- [Lost device returned by GPUAdapter `requestDevice()`](https://developer.chrome.com/blog/new-in-webgpu-116.md.txt#lost_device_returned_by_gpuadapter_requestdevice)
- [Keep video playback smooth if `importExternalTexture()` is called](https://developer.chrome.com/blog/new-in-webgpu-116.md.txt#keep_video_playback_smooth_if_importexternaltexture_is_called)
- [Spec conformance](https://developer.chrome.com/blog/new-in-webgpu-116.md.txt#spec_conformance)
- [Improving developer experience](https://developer.chrome.com/blog/new-in-webgpu-116.md.txt#improving_developer_experience)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-116.md.txt#dawn_updates)

### Chrome 115

- [Supported WGSL language extensions](https://developer.chrome.com/blog/new-in-webgpu-115.md.txt#supported_wgsl_language_extensions)
- [Experimental support for Direct3D 11](https://developer.chrome.com/blog/new-in-webgpu-115.md.txt#experimental_support_for_direct3d_11)
- [Get discrete GPU by default on AC power](https://developer.chrome.com/blog/new-in-webgpu-115.md.txt#get_discrete_gpu_by_default_on_ac_power)
- [Improving developer experience](https://developer.chrome.com/blog/new-in-webgpu-115.md.txt#improving_developer_experience)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-115.md.txt#dawn_updates)

### Chrome 114

- [Optimize JavaScript](https://developer.chrome.com/blog/new-in-webgpu-114.md.txt#optimize_javascript)
- [getCurrentTexture() on unconfigured canvas throws InvalidStateError](https://developer.chrome.com/blog/new-in-webgpu-114.md.txt#getcurrenttexture_on_unconfigured_canvas_throws_invalidstateerror)
- [WGSL updates](https://developer.chrome.com/blog/new-in-webgpu-114.md.txt#wgsl_updates)
- [Dawn updates](https://developer.chrome.com/blog/new-in-webgpu-114.md.txt#dawn_updates)

### Chrome 113

- [Use WebCodecs VideoFrame source in `importExternalTexture()`](https://developer.chrome.com/blog/new-in-webgpu-113.md.txt#use_webcodecs_videoframe_source_in_importexternaltexture)