Learn about changes to Chrome Stable that affect developers.

Updated February 4, 2025

CSS advanced attr(), text-box-trim, scroll-state container queries, and more.

Updated January 14, 2025

ToggleEvent for dialog, support for element level video sharing, and the File System Access API supports Android and WebViews, and more.

Updated November 12, 2024

CSS Highlight Inheritance is changing, more CSS styling for the details element, easier print layout with page margin boxes, and more.

Updated October 15, 2024

Chrome 130 is rolling out now! Document picture in picture gives you more control over picture in picture windows, CSS Nested declarations fix some tricky edge cases, and you can specify how decorations on elements split across multiple lines behave, and there's plenty more!

Updated September 17, 2024

Chrome 129 is rolling out now! You can yield in long tasks to improve performance, you can animate elements with intrinsic sizes, there are some changes to anchor positioning syntax, and there's plenty more.

Updated August 20, 2024

Chrome 128 is starting to roll out on August 20th, 2024, with CSS ruby-align property, Promise.try, and there's plenty more.

Updated July 23, 2024

Chrome 127 is starting to roll out on July 23rd, 2024, with CSS font-size-adjust, keyboard focusable scroll containers, and there's plenty more.

Updated June 11, 2024

Chrome 126 is starting to roll out on June 11th, 2024, with cross document view transitions, reenabling the CloseWatcher API, trigger-rumble for the Gamepad API, and there's plenty more.

Updated May 14, 2024

Chrome 125 is starting to rolling out on May 14th, 2024, with CSS Anchor Positioning, the Compute Pressure API, new Baseline features, and there's plenty more.

Updated April 16, 2024

Chrome 124 is starting to rolling out on April 16th, 2024, with setHTMLUnsafe, streams in WebSockets, and there's plenty more.

Always updating

Chrome is always updating. See the release notes for Chrome Stable and Beta, updates for WebGPU, and more.

Updated February 5, 2025

Discover the latest features coming to Chrome.

Updated February 4, 2025

CSS advanced attr(), text-box-trim, scroll-state container queries, and more.

Updated February 4, 2025

Chrome 133 is rolling out now! There's some exciting new CSS features and plenty more to discover.

Updated January 30, 2025

Persistent AI chat history, better navigation, ignore listing, and stack traces in Performance, new 'What's new' panel, and more.

Updated January 29, 2025

Additional unorm8x4-bgra and 1-component vertex formats, allow unknown limits to be requested with undefined value, WGSL alignment rules changes, WGSL performance gains with discard, and much more.

Updated January 15, 2025

Learn about the latest features shipping in Chrome.

Updated January 14, 2025

Chrome 132 is rolling out now! The Dialog element gets a ToggleEvent, support for element level video sharing, and the File System Access API supports Android and WebViews.

Updated January 14, 2025

ToggleEvent for dialog, support for element level video sharing, and the File System Access API supports Android and WebViews, and more.

Updated January 8, 2025

Texture view usage, 32-bit float textures blending, GPUDevice adapterInfo attribute, configuring canvas context with invalid format throw JavaScript error, filtering sampler restrictions on textures, extended subgroups experimentation, improving developer experience, experimental support for 16-bit normalized texture formats, and more.

Updated December 5, 2024

Debug network requests, source files, and performance traces with Gemini, view AI chat history, and more.

Updated November 13, 2024

Learn about the latest features shipping in Chrome.

Updated November 12, 2024

Chrome 131 is rolling out now! More CSS styling for the details element, easier print layout with page margin boxes, and there is plenty more.

Updated November 12, 2024

CSS Highlight Inheritance is changing, more CSS styling for the details element, easier print layout with page margin boxes, and more.

Updated November 6, 2024

Clip distances in WGSL, GPUCanvasContext getConfiguration(), point and line primitives must not have depth bias, inclusive scan built-in functions for subgroups, experimental support for multi-draw indirect, shader module compilation option strict math, remove GPUAdapter requestAdapterInfo(), and more.

Updated October 30, 2024

Debug CSS with Gemini, annotate findings and get insights in the Performance panel, spot excessive layout shifts and non-composited animations, and more.